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Ok I tried MSC on a .dds file from Raiders of the Broken Planet game. It had precisely zero effect, nothing, nada. It did detect it as "dx10" unknown something. I tried all options combinations there were, it always output exact same size file as original and also FA compress it same as original dds file. This was same in the past when I tried it on other games. I have yet to see one where msc does anything with .dds files. My guess is that as newer DirectX surface specification - and thus format change, this tool can do less and less with it. Probably for older games only. Anyway, .dds files in this game are over 14GB, or 63% of it. Oh well.
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