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I tried quickbms not long ago to recreate pack file from scratch(read reinject data files into *new* pack file) with "-r", but it gave me error that I need original pack file for output. For that reason I believe you cannot use it to extract/uncompress data files, delete original pack file and then recreate it from scratch. I think you meant that instead of deleting pack file, you "zero" it inside with that option to be able to compress it to almost nothing and ship it along for later reinjection? So just to keep its structure hierarchy with empty data?
As for Injector Maker I know it can create from scratch and I saw video how to do it with .forge files, but I thought its not universal for other formats and especially in conjunction with quickbms extract? Because quickbms also decompress individual data inside. I am not sure how would Injector Maker handle this. As you say you have to preserve raw data but I havent found an option in quickbms to not decompress. If somebody can step in here and give a few tips/examples I would really appreciate it, this is the only thing limiting me after spending lot of time understanding SREP/ARC/LZMA.
Also one more thing, I had problems re-importing using quickbms way too often even when it unpacked data without error, thats why I never felt very reliable about it. Errors and/or warnings like, I think even some files skipped. That would be problem if you "zero" on unpack and then it fail or skip to re-inject some files randomly?
Last edited by elit; 18-12-2017 at 12:48.
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