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There is one interesting experience I want to share here.
I started playing Quantum Break for which I recoded videos. It also contain 4k versions aside of 1080 of same cinematics that I nulled(created same filenames with 0 bytes).
Interestingly, during gameplay I started noticing strange behavior, no logo intros, something felt "missing" etc. Thus I checked FitGirl version what she did. She made 4k vids exact same as 1080, which mean 2 files with exact same resolution and size. I tried it and... it worked.
I dont know why QB insist on playing some of 4k videos on my 1080 screen despite having 1080 versions of them. And what those are used for, if at all. But thats how it is. What FitGirl did was actually very clever because when you compress 2 same files with different filenames, they get deduped with srep. Compressing 2 of them result in same size as compressing one of them.
I wanted this for others to know, if a game contain 1080 and 4k videos of same content, dont rely on it using 1080 only. Rather than nulling 4k's to 0 bytes, duplicate them from 1080(preferably recoded) versions to same size and resolution as compression tools will take care of it anyway.
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