Quote:
Originally Posted by FitGirl
It's not misleading. lolz have nothing with lzo.
lolz, lolzi, lolzx, lol... are simply my namings for each generation and for saving backwards compatibility
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Can you point me to a precompressor/compressor that can detect the streams in the .uassets files of unreal engine 3/4 to get a better ratio other than your private tool?