Quote:
Originally Posted by zouzouni
This pzlib v3 (so is V2) doesn't work with cls pzlib Dll ....not meant to work with , Razor 12911 didn't program it to use cls Dll... ; )
Hey Razor , Thx again for that impressive tool , awesome work adding reflate functionnality for special zlib headers (optionnal Dll) ... wow ,very fast and great compression ratio
.... but main thing is that I can't unpack at all , always give crc checksum error at some point!
I tried on Shadow Warrior 2 bin files . Pzlib could reflate 12.9 to 22 Gb and then applying srep +lzma I could get a nice 8.4 Gb but decomp ( using ASC v0.0065 ) will always get stuck no matter how I do ... (same with pzlib v2)
I tried both V3 and hotfix, with and without optionnal files, I tried
parameters like :
-m2 -x -r9 -t4 (out of 8 threads for my xeon 3440) with optionnal Dlls
-m2 -c128m -t4
-m2 -c32m -st50
.....all giving roughly same ratio but still unpacking errors (ASC just stops decomp but no error)
Then i tried changing Input/Output settings in arc.in
from: - -0 - <stdin> <stdout>
to - $$arcdatafile$$.tmp -o $$arcpackedfile$$.tmp (PrinceGupta recommendation)
....still errors at decomp , ASC stops
Then I tried to remove files on which ASC seems to hang... it always hangs on a new file, eventhough those files could be decomp previously (before I start to remove them)
Does this has something to do with ASC ....???
Then I finally tried to change Srep settings playing between m3f/m5f and even adding -hash=md5 crc checksum.... same results, ASC stops.
I am talking about errors because I am pretty sure that if I use inno script it will send me crc checksum error ....this already happenned to me using pzlib v2 with Skyrim SE and MGSV TPP (ASC stops and Inno gives a crc error)
....and I ve just finished DarkSiders Warmastered Edition .... It wasn't decompressing either (-m2 -c400m -t4, seems to be the best setting to catch all zlibs) ....I tried Srep m5f setting and it now decompress ok with ASC ..... awesome!
BIG thk you anyway for this great christmas Gift !!! we have a new toy to play with!!
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@zouzouni, Shadow Warrior 2 has UNIQUE special stream on 1 BiG file, wherebout 6 GB single file (pc_arch_common.bin). Those reflate method will not passed the unique special stream and result in error while decompressing. Located wherebout 45% of file streams, try to use batch command reflate & combine with precomp (if precomp fail, then that's the unique stream) to see the address of exact location.
By the way, pZlib v3 was AWESOME!!! Thanks A Lot [RAZOR12911]
Working great on MAD MAX. It gives 12.95% compression ratio and 30 minutes of installation with no checksum error.
OS: Win7 SP1 x64
Pro: AMD FX-8370 (8-core) 4.01 GHz
RAM: 16 GB
HDD: TOSHIBA 500 GB (7200 RPM)
Compresstion time took: 10 hours 27 minutes
Restoration time took: 30 minutes
Condition: game running smooth
MadMax_pZlib3_Working.png
MadMax_pZlib3_CRC.png
Thank Q. [Razor12911] for Your Time craft/forging the pZlib3 Compressor. for all of us @this forum. SALUTE

& God Bless You.