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Originally Posted by RamiroCruzo
Thats enough out of ya two guys, its a Public program, as far as I have seen in the PrecompMT's thread, there was not a single place where it was written that this software is not meant for usage and only for keeping as a show piece. And these talks doesn't quite suit ya when you are actually peeping into temp of others.
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Don't use "public program" to cover up what you did man, the source itself was not public or was it?
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What should I say Mini, your style is "Vulture style"
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At least I get a thanks from him, that shows appreciation. Where did -PUNISHER- run off to anyways, he responded very fast until he was busted, that guy didn't even give a thanks for what I created, but comes along, claims he modded my dll.
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Razor bro, I've always said that before coming in Public, we should mend whatever has happened in Private, that was the only reason why I wasn't talking with ya.
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The so called "modded" dll was used publicly, not privately so shouldn't discussion be public or did I miss something?
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And IDK if ya meant to hurt me or what with that enemy closer phrase, but surely it did the purpose. For about 6 months, I'd your Premium Reflate, m1, almost all of stuff that are not public and never it had happened before, and even you know how I keep things.
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As if there was something called trust between us man, doubted you many times, only waited for you to make a mistake that cannot be explained.
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Now about that stealing stuff or not, I looked into the matter, you should have investigated it by now, it was built in Debug mode, else the size would have been smaller as BCE32.exe is more optimized in Berlin. I don't know how, but it might have mixed up with Hex Edited one, 'cause do you seriously think that any group will try to not change the temp folder names to their names and stuff?
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Dude just stop, it's just embarassing because you're busted because if you "claim" you used a hex editor to mod my dll to adjust thread count which is the most difficult part because it's a variable, it's not something that is set already before source is compiled, I mean the easiest thing that can be modded is my reflate project because the values are not variating yet it's not modded, do you know why? because source is private...
The sources that were used between XE8 and Berlin are bigger, so obviously the exe must be bigger. The ISO for XE8 is like 6.7GB, newer version is more than 7GB, that already tells a story right there.
"I don't know how, but it might have mixed up with Hex Edited one" - oh really? how did they mix? How did the dll fly to different repositories and just chill with the hex edited dll? Maybe the two dlls were lonely.
"'cause do you seriously think that any group will try to not change the temp folder names to their names and stuff?" - um, yes. It's a backup story if you were caught for example, because when you edit a dll, you want to make it seem like you only modified the option that wasn't much appreciated, it's actually a good tactic.
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I've been working on their servers for past 1 year, they never took my Reflate, Oodle, Bink Compressor, even your Reflate was on the same "Ramiro's Idioticity" folder...Mistakes happen mate. If you seriously think this was a double cross and blah blah stuff, have already talked about banning me from the forum and block me...
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You're so lucky because I'm not that cruel else I would get you into trouble by leaking your oodle source.
"have already talked about banning me from the forum and block me" - I think that's the guilty conscience that is talking right now.
I didn't really have to dig in deep to notice that the dll was recompiled. Even
Resource Hacker is just enough to notice these things.