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Originally Posted by romulus_ut3
How about a thread dedicated to "secrets of the trade" where people will share their methods to achieve the best possible compression/de-compression methods for specific titles that can be understood even by a dummy? I know Razor12911 shared his methods for GTA V and Mad Max IIRC. Lets start with "The Witcher 3 The Wild Hunt Game Of The Year Edition" perhaps? I'm trying to compress this title into archives that'll fit into DVD5. I don't really require a fancy installer or anything, just a simple executable that'll let me extract the game's archives where I want (I believe Razor12911 has an archiver like this which I've used with great success in the past) I know that finding the best compression method for a certain set of files requires trial and error but we're all here to learn, right?
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Get a deflate precompressor, you can use this one.
http://fileforums.com/showthread.php?t=98317
srep then lzma, I think that's the method that needs to be used to get an output of something like 25-30GB.
Quote:
Originally Posted by Vapor028
Hello everyone.
I'm new to this Forum and have one or two Questions.
Is it possible to use xz compressed files with IC 3.0? if yes how? (btw thx razor for this awesome program)
next one is how to use 4x4:lzma... i have a bat that runs but its no difference to lzma
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-Is it possible to use xz compressed files with IC 3.0? if yes how? (btw thx razor for this awesome program)
Unfortunately no.
-next one is how to use 4x4:lzma... i have a bat that runs but its no difference to lzma
it sometimes all depends on what you're compressing. 4x4 allows a compressor to run in parallel mode, meaning more speed at a cost of ratio. 4x4 splits data into blocks then runs a chosen compressor, this block splitting loses you ratio, but like I said it all depends on what you're compressing, if its something that can be compressed properly by lzma and is long, you'll see ratio difference.