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Old 21-09-2016, 11:59
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Quote:
Originally Posted by ChronoCross View Post
Welcome MAK and thanks for made this thread!.
i have a question.
Some files in games have 98% or 99% of entropy like media or compressed data.
sometimes this data are packed and impossible to extract and rebuild without any errors.
So just for save time, there is any way to sort those files with 98% or 99% of entropy in a list to use a store method of compression.
I mean like a entropy detector or something like that?
i ask you this because we can easy detect media files by extension (ogg, bik, mp3) but in some cases this files are already packed, so extension doesn´t work here.
thanks
hmmm, whenever I get that type of files, then I firstly try Offzip by Luigi to see if their is any raw files or not on that specific files, if their is, then I try reflate with them or you can you precomp also after knowing the offzip location of streams , and compress them, if not and you don't even get any rebuilder or extractor, then you could even give a try to zstd, sometime, its worth on these type files
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ChronoCross (21-09-2016)