Quote:
Originally Posted by hasandgn34
you have to use MGSV QAR tool to decompress ALL "chunkX.dat" Files.
when you decompress the files, you have to compress texture files with precomp+srep+lzma
the other files should be compressed with srep+lzma algoritms.
and when am free, I will explain to compress and decompress the files. I did it. it was 11.8 GB for me. but it could be 11.35 - 11.5 gb. it is about compression algoritms and packjpg_dll.dll version.
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thanks. counting on it
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