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@Vint56
you mean that you won 387 megabytes without using masks and only this line above ?? :/
i am trying to implement nanozip in the process but i am afraid it will take just about 1 month to compress data on nowadays games
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My projects : Masked Compression, lzma2(xz) on Freearc, Zstd compressor for windows
My optimizations : packjpg.exe, zstd, lzham, precomp-dev-0.45.
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