Executable:
In this menu, desktop icons / shortcuts are created.
All given links also appear in the autorun menu, if enabled.
To add or edit information, please press the "ADD" button.
Name:
Here enter the name of the shortcut.
Executable:
The path to the linked file.
Binary
Binary (GDF): required only if you want a shortcut in Windows Explorer game.
You must have the. Dll from the game or own. Dll /. Exe, specify. otherwise we let them free!
Desktop/Startmenu:
De / Activate the Create a desktop a.o. Start menu shortcut.
Type:
These options affect only the Autorun Menu.
################## TASK ###############################
Place available or required redist in this tab. E.g. .Net Framework, DirectX, Microsoft VC-Redist etc.
To make the redist-installation quiet, find the according switches (like /s /q etc.)
and fill them into the "Commands" places.
For example:
- DirectX: {src}\support\directx_Jun2010_redist\DX SETUP.exe /silent
- DirectX 11: {src}\redist\DX11forVista\D3D11Install.exe /minimal /y
- GfW - LIVE: {src}\support\Gfwlivesetup35.exe /q /nu /norestart
- .NET Framework 3.5: {src}\Support\dotNetFramework\dotNetFx3 5setup.exe /q /norestart
Tip:
The setup can install redist before and after the setup-routine.
To install it after, simply store the redist on an other disk than the setup.exe or pack it into
external archives. The setup will search after every disk change and at the end of the unpacking for the redist.
#################### COMPONENTS ###################################
Splitt your setup into optional components the User can choose from..
During editing the Media-Section of Installer-Creator, you use the "Component - Parameter" to determine
which files belong to which component.
Before installing, the setup presents the User with all created Components, which then he can (de)activate.
Deactivated Components won't be installed.
What Can be entered:
To make typed, press the ADD button first.
Then they can make entries.
To remove the entry, simply press the Remove button.
Name:
Main Game/Application, DLC1, DLC2, Soundtrack, Wallpaper, SDK/Editor, Screensaver etc.
Size:
Components will be created in an order and later be called in numbers from 1 till 10.
########################### Media External ########################
What Can be entered:
To make typed, press the ADD button first.
Then they can make entries.
To remove the entry, simply press the Remove button.
Archive Type:
Typ of the external Archive [FreeArc, 7-ZIP, WinRAR]
Disk:
Number of the disk this external archive will be burned on. DVD1,DVD2...
You can leave this at [1], but let me explain why it is handy:
If the setup gets splitted on to multiple DVDs, it will asks for a disk change.
Now you must insert every single DVD until the setup gets the external archive it needs.
If you use the Disk-Number option, then the setup will tell you which disk exactly it needs.
Source:
Folder-structure containing the external archive [e.g. {src}\data1.bin].
Output:
Folder to unpack the files during setup-routine [e.g. {app}] See "Constants-Page" for more folders.
Freearc:
External Compressor to create .arc files. Better compression than internal.
Method:
Here, you can set several methods
We recommend:
-msrep+lzma:a1:mfbt4:d158m:fb128:mc1000:lc8
##################### Registry ###########################
What Can be entered:
To make typed, press the ADD button first.
Then they can make entries.
To remove the entry, simply press the Remove button.
Create or import required registry-keys..
Installer Creator observed thoroughly proper formatting.
Caution confusion:
When specifying the Keys within the program must be made only a \ (backslash).
In an exported. Reg file in Windows but always \ \ can be used.
To make things easier to read, the \ \ has been changed to \. But under the hood IC works with \ \