
04-10-2013, 06:17
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Registered User
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Join Date: Aug 2012
Location: Somewhere in the world
Posts: 159
Thanks: 78
Thanked 209 Times in 48 Posts
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@61n4n74r
1.
Delete SoundCtrlButton.Parent := WizardForm;
or use // in front of SoundCtrlButton.Parent := WizardForm; = //SoundCtrlButton.Parent := WizardForm;
2.
Code:
if not ISArcExtract ( 0, 33, ExpandConstant('{src}\Setup-1.bin'), ExpandConstant('{app}'), '', false, '', ExpandConstant('{tmp}\arc.ini'), ExpandConstant('{app}'), False) then break;
if not ISArcExtract ( 0, 33, ExpandConstant('{src}\Setup-2.bin'), ExpandConstant('{app}'), '', false, '', ExpandConstant('{tmp}\arc.ini'), ExpandConstant('{app}'), False) then break;
if not ISArcExtract ( 0, 34, ExpandConstant('{src}\Setup-3.bin'), ExpandConstant('{app}'), '', false, '', ExpandConstant('{tmp}\arc.ini'), ExpandConstant('{app}'), False) then break;
@jksengko
Why don't you read info???
You can edit redist files (Exec2)
Code:
if CurStep=ssPostInstall then begin
if DirectXCB.Checked then begin
Status.Caption:='Installing DirectX...';
Status.Left := 200;
Status.Top := 200;
Status.Width := 223;
Status.Height := 20;
Exec2(ExpandConstant('{src}\Redist\DirectX\DXSETUP.exe'),'/q',false);
end;
if NvidiaPhysx.Checked then begin
Status.Caption:='Installing Nvidia Physx...';
Status.Left := 200;
Status.Top := 200;
Status.Width := 227;
Status.Height := 20;
Exec2(ExpandConstant('{src}\Redist\PhysX.msi'),'/q',false);
end;
if VisualCCB.Checked then begin
Status.Caption:='Installing Visual C++...';
Status.Left := 200;
Status.Top := 200;
Status.Width := 227;
Status.Height := 20;
Exec2(ExpandConstant('{src}\Redist\vcredist_x86.exe'),'/q',false);
end;
if Framework.Checked then begin
Status.Caption:='Installing Framework...';
Status.Left := 200;
Status.Top := 200;
Status.Width := 227;
Status.Height := 20;
Exec2(ExpandConstant('{src}\Redist\dotnetfx.exe'),'/q',false);
end;
end;
You can enable NvidiaPhysx and Framework checkbox
Find
Code:
NvidiaPhysx.Checked:= False
NvidiaPhysx.Enabled:= False;
Change to
Code:
NvidiaPhysx.Checked:= True
NvidiaPhysx.Enabled:= True;
Last edited by Kurutucu; 04-10-2013 at 06:26.
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