How about this one?
Quote:
Originally Posted by sulfurum1989
New Precomp 42 & Srep 3
precomp -intense -o[arc archive]arc archive.arc
Like this ,,
precomp -intense -oHL2 HL2.arc
1 creates, arc file with 0 compression -m0
2 use precomp with this commands precomp -intense -oHL2 HL2.arc ( HL2 is an example)
3 use srep with this commands srep -m2 HL2.pcf HL2.srep (srep -m2 or srep -m3)
4 Compress with Freearc , HL2.srep file compression -mx -ld1600m arc , or cab file
5 Use Yener installers for Descompresion : FreeArcFile1={src}\HL2.cab;DestDir:{app};Disk:1;Pr ecSrep:1
Credits to Bamsee
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I have a question.
Should I use these paramets to every game. I'm confused because for instance with Fallout we use precomp -slow -c6 -m8 and sprep m2.
Dead Rising: precomp -slow -c189 -m16.
How do I know which paramets I should use?