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the memory checks are only if code is altered, ie: exe altered (trainer)
info is taken from the cat file... its not what you need i think
whats the problem in making an offline gfwl account and using that?
if the game uses xlive.dll gfwl is a lot more integrated than just patching out the dll... it goes a hell of a lot deeper, and some of gfwl's capabilities are rarely used due to their counterparts not being available on xbox so devs rarely use them (eg: protected memory areas)
what exactly is it that you are trying to do / achieve?
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bleh
DO NOT PM me with questions, leave that in the forums...ESPECIALLY if i dont know you...
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