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Ok, thanks. But does Securom slows down real program's code even when running in "regular conditions" (which is when the game passes disc or activation check, etc), or it happens only in this "virtual environment" (that is, a VM-wrapped cracked executable)?
I mean, it sounds crazy if developers spend much time and money to optimize the game, and then ruin it all with a DRM software which adds useless CPU load and creates a performance penalty.
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