Quote:
Originally Posted by [Psych]
How did you create this? Using an access pointer, or a write pointer? If it was the first then you should be looking at using a write pointer to do the hack. That way the new 'subtracted' health value will never get updated and you shouldn't die. Also in that routine if you look a bit further up you should try to force certain conditional jumps to see whether you can achieve a 'true' god mode (ie. routine gets skipped altogether, player doesn't even get hit etc).
~Psy
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Unfortunately the game crashes when I attempt to use a debugger so finding the write pointer is going to be very difficult. Is there any other way of searching for the write pointer without a debugger?