I tried searching for the unknown and then decrease but that did not work.
I was able to find the memory address and freeze the time at 4:09. When I returned to the game, the time 4:09 never moved. I thought I had this issue worked out, but that wasn't the case.
Even though the on-screen Timer showed 4:09 frozen in place, the game still gave me a "failed mission" after 4:09 of time had expired even though 4:09 was still on the screen.
So this means there is something else somewhere doing the counting of minutes and seconds.
ANYONE?
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