Quote:
Originally Posted by Nocturne4Ever
V1.05 was worth waiting for.. Thanks!
I'll hang back before upgrading to 1.06 because I kick the trainer on when I just feel like crushing the $!ht out of the brutal players while I build an airforce too big to fit on the map. heh
One note though, I could live without the voice "option activated" /"deactivated"
No offense to the person or the idea is intended, but it gets annoying after a while. Why not just pick a neutral but easily identified game sound?
I can't figure out why there's so few large (8) maps, and why they bothered coding in the Mutant Hovels if the AI won't use them, all it does is just capture them. That's targets galore for my double-bunkered snipers set to full fire!
heh
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LOL...!!!
that's me trying to be like a drill sargeant type voice...
at any rate, maybe i need to just record a simple "on" and "off" voice that is pleasing sounding. thanks for the feedback.. hhehe
best,
Cal