But isn't the code fragment that does the actual extra effects
dependent on hyper-threading? If so, is part of the hyper-threading technology a set of new CPU instructions? (Sorry, got stuck moslty at 8086 real-mode assembly...

)
__________________
Joe Forster/STA
For more information, see the
FileForums forum rules and the
PC Games forum FAQ!
Don't contact me via E-mail or PM to ask for help with anything other than patches (or software in general) done by me, otherwise your request may be deleted without any reply!
Homepage:
http://sta.c64.org, E-mail:
[email protected]; for attachments, send compressed (ZIP or RAR) files only, otherwise your E-mail will bounce back!