Quote:
|
Originally Posted by k1rr3d
The point Im trying to make is as follows: It is the MASS PRODUCTION of pirated games that cause the most damage to game sales and those involved in mass production are largely unaffected by copy protection, they probably employ a number of crackers on a full-time basis.
|
actually, they probably just buy access to the warez groups servers and dl from there, so they dont 'employ' crackers per se. Thats the 'bad part' of the scene, where corrupt people try and make money. most copy protection is based on the concept of deterring 'casual copying' ie: people at home, people who arent so pc savvy, not industrial pirates, and the companies realise that..