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Originally Posted by DABhand
They are called maxi-images. Some games require these as they look at the size of data on discs.
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But using one of the megabyte-sized image files and checking the properties of the emulated drive while mounted reports the proper disk size. If the game data were checking for the size of the emulated file, wouldn't that mean it would know that the disk is being emulated?
Quote:
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Originally Posted by leezer3
Right-click on the file and turn on Windows compression
(The size when looking at file properties will remain the same, but my computer will show the full amount of free space)
Cheers
-Leezer-
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Is there a drawback to using compression? For example, I defragment regularly.