You need to modify only ip.bin and 1st_read.bin, not others....
If you made it with binhack it totally changes ip.bin and only one number in 1st_read.bin (this number goes as a sector number of the 1st session + 300 sectors or so for the bootstrap). There was the time when we made it by our hands with hex workshop

Again I repeat: if the game refuses to burn it's image so the best way is to made it manually by extracting all the files and if needed make it bootable or adjust all you want (music, logo etc.)....
Don't use any hack with others .bin's exept ip.bin and 1st_read.bin. As you can see this DAHACK was too clever not modifying another .bin. It's normal cause it don't nee to be changed.
The best way if you describe all your manipulations when making the image step by step and what tool-kit you're using (from echelon or what?). It would be easier to catch the problem.