Just to show you how piracy has affected a company
Lets look at Interplay, the publishers of great titles in the past like the Fallout series etc
http://www.sec.gov/Archives/edgar/da...-05-000566.txt
In the last 6 months up to June 2005 they made $1.2 Million, $996 thousand profit.
The year before they made over $5 million
Now tell me looking at the report (if you bothered) how can you explain that piracy doesnt effect publishers and developers on a mass scale, like you said Audio and Video is the most and not Game Publishers/Developers.