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try this...
I just got done ripping Unreal tournament. it is a katana w/cdda release. while it had more audio tracks, (and 2 data tracks) it sounds like the same method should work...
1. find the command line in echelon self boot guide for burning cdda games where they tell you to burn the audio tracks. something like:
cdrecord -dev x,x,x -audio speed=x track1.wav
you want to add the -pad option
cdrecord -dev x,x,x -audio -pad speed=x track1.wav
note: the first track of cd must be audio. it does not have to be the audio.raw file, just an audio track. any length.
2. do cdrecord -dev x,x,x -msinfo
3. run dahack.exe on all *.bin files which contain CD001. (except bin files that start with "M") (goto start/find/files or folders. filename *.bin ; contain text cd001)
ex: of dahack command.. dahack 1st_read.bin (2nd msinfo #)
4. run cdda.exe on all *.bin files (except 1st_read.bin. also don't run cdda on any bins starting with m)
ex: of cdda command.. cdda ip.bin
5. run binhack
6. mkisofs command from echelon selfboot guide
7. ipins from echelon selfboot guide
8. cdrecord -dev x,x,x -xa1 speed=x -o data.iso (see echelon guide for exact command. this is all i can remember of it.)
Hope that helps
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