I think, game developers should store
all configuration files and savegames in a single directory (structure). Then archiving game-related data would only be a matter of zipping it up; relocating the game would mean reinstalling it on the new PC and copying that directory (structure) over. But, no, they have to store this information here, that there and everything gets complicated for the user. Congratulations!
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Joe Forster/STA
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