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Old 19-04-2005, 02:14
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Quote:
Originally Posted by XtremeX
Yea I know. I was just saying that even with it's copy protection (steam) it was cracked easily.

What I dont get is if Starforce is so hard to crack why dont more games use it? Its strange seeing new games coming out that people can easily crack & make a nocd patch for. I would have thought more companies would use starforce!!
I think (and i dont know) but its down to cost. I assume SF3 is an expencive protection to implement,dev's cost and so on. Mabey thats why games like SCCT can afford it as they know its a safe bet they will shift lots of units making paying for it not such an issue. If there's more to it and anyone knows what exactly then i for one would be intrested to know.

Concerning steam i wouldnt say its a copy protection method as such, More a registering to allow activation of the product. Thats why a nocd etc was done so quickly as its not protected by SF3. I know its protection in one way but copy protection is exactly that and steam dose not make it any harder to back up your original etc. However i do dissagree in some ways that consumers are forced to go through the steam process to play the game and ...... actualy theres been more than enough debate about steam so im gonna leave it alone.
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Last edited by coffin filler; 19-04-2005 at 02:20.