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Originally Posted by parvulus
The problem is clearly in the protect.dll files of starforce, can't someone just create an executable for the game which doesn't call "protect.dll" at the beginning?
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It's not that easy, there's a lot more thing that must be fixed
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I suppose I just don't understand why it is any harder to create a "no-cd crack" for this game than it is for any game.
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It depends on what level of the protection that is used, some use a very light scheme, others implement the protection to its full "power" thus making it harder.
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P.S. : What is the process for creating cracks, anyway? Do they check what resources are called and then just try to write another executable from scratch?
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Check target, kill antidebug, dump the whole thing, fix stuff, rebuild the mofo,
check again, wipe some stuff out like cd-checks(optional), tag the bastard