Thread
:
KOTOR 2 help...
View Single Post
#
13
28-02-2005, 11:58
BarryB
Die Hard Member
Join Date: Jun 2004
Location: In a House
Posts: 1,972
Thanks: 0
Thanked 1 Time in 1 Post
Dantooine bug is solved (for me) by editing the
swkotor2.ini
file and adding this line:
Disable Vertex Buffer Objects=1
under the
[Graphics Options]
section.
Same applies for the original KOTOR!
BarryB
View Public Profile
Find all posts by BarryB