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Originally Posted by Excalibur007
Unless you get the codebreaker boot loader. 
(note: it only works for codebreaker, not xploder)
I know this is an old topic, but in case anyone is still wondering about the question... Gameshark checks the version number in the IP.BIN, so if you have a rip from someone who uses a general IP.BIN for their games, (such as using a Crazy Taxi IP.BIN for all their rips), the version # may be 1.000 for example, but if the original GDROM is 1.001 or something different, it won't work. Sometimes there were even multiple version #'s released by the developer, such as Sonic Adventure.
Another reason could be that a lot of the pirated releases were of EU/PAL versions of the games, but you may not realize it. Red Dog (from echelon), for example, was an EU version release, but looks just like the US release.
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Codebreaker also checks the game name and version number in IP.BIN. Because inputting codes on it is such a pain, I actually wrote a problem which takes game codes as a script and spits out a DCI that you can upload to a VMU already full of your codes. Though it needs some slight editing first, so it's not really any good as a general public tool yet.
Still can't find that bootloader thing anywhere.