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actually, it wasnt a 'special case' the fact that the crack was >400mb or so was simply because sf3 has a hidden virtual file system embedded into it, where the files are encrypted and stored somewhere where the game was installed (typically .dat) files, so ims had to recreate those files, trackmania was the same, as indeed were many others, the int 1/3 hooking has been there since sf2 at least, iat doesnt exist, but the it does, so you have to rebuild that, on top of that there are various other nasties within its core (including the vm's).. but yes sf3 is similar to sf2 (and possibly sf1 - havent looked at that), in a way that sd3 is similiar to sd2, where generally the protectionists have simply added in new stuff to existing code
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bleh
DO NOT PM me with questions, leave that in the forums...ESPECIALLY if i dont know you...
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