That 400 mb crack was Dead to rights and that was a "special-case" (call it a custom crack if you want to) and no, this is not a general thing for SF3. At least, not so far.
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With starforce, you can't just fix an exe or dll because the protection is in several places throughout the installed game.
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Depends on, but it do have some nasty stuff I:e INT1/ INT3 hooking and a virtual machine to protect the code (Macrovision probably stole the idea and implemented it in SD3.xx)
Just try finding the OEP (Original Entry Point) or the IAT (Import Address Table), then you'll what i'm talking about.