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Hi Assmonk,
When you rip a game then there are several issues that allow you to make the rip significantly smaller than the original. These are:
1. Omit data that is not essential to play the game. This includes intros, cutsenes and other movies/videos; soundtrack, speech, ambient sounds and other audio; support for languages other than English; etc. With this, the uncompressed, playable game already becomes smaller than the original.
2. Use special multimedia or some lossy algorithm for compressing files. This includes UHARC for audio in WAV files or textures in, say, BMP, TGA etc. files; MP3 compression of audio files; JPG compression of texture files. With these, you can achieve several times higher compression ratio than with the standard archivers: RAR and ACE.
3. If the audio and/or video is already compressed (MP3, OGG, MPEG, AVI, JPG, GIF) then recompress them with a higher compression ratio (lower bitrate, lower quality).
There are surely some more but I don't remember them at the moment. These are the most important ones anyway. Bye,
Joe
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Joe Forster/STA
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Last edited by Joe Forster/STA; 13-04-2004 at 08:51.
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