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Old 19-03-2004, 20:19
springboard springboard is offline
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PAL4U's gone crazy

I tried to convert Chrono Cross from NTSC to PAL (after reading that it was on PAL4u's compatibilty list and it was tested fine).

I followed the instructions in the Idiot's guide to NTSC-->PAL converting. First I made a RAW bin image with CDRWin.

Then I loaded ECCRegen...didn't find anything.

After that I searched for sequences in PAL4U 2000 v1.23. I found the Y-POS and another sequence. I saved the p4u file, and applied it with p4upatch. When I reloaded ECCRegen, it found new data, and I regenerated it. Then I used gamester to make it a Euro game.

I used makeppf to create the ppf file, made a file_id.diz file and applied both of them to the image file.

But the game is still NTSC...
ePSXe says so, and my PS2 also says so.

I know that the game HAS been modified - Under the Windows Explorer file properties menu, the "Last modified" date corresponds to when I did the patching.

So after all that patching, the game is still NTSC.

Does anyone know hat has gone wrong? Have I missed a step, or should I do it in another way?

I tried the Chrono Cross patches at megagames but they don't work either.

I'm using CDRWIN for creating and burning bin files, and own a PS2 modded with a Messiah 2.

Or if this game cannot be patched, please relieve me of my misery and tell me so.

Thanks
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