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Yes, the codebreaker thing is interesting. I keep the original file order on all the games I rip, but many of them have CDDA, and I know that it doesn't work with those, ex: Mortal Kombat Gold. I kept the original file order of the data session, but there are 49 audio tracks. :/
I also kept the original file order of Evil Dead: Hail to the King, and booted it from an lba of 45000. I does NOT have CDDA, but codebreaker didn't work with it. Could this be because of the 2 audio tracks in the 1st session? For codebreaker to work, do you have to use data/data method?
To get the original file order, (if you're ripping your own GDROM), get just a bit of the track03.iso ripped to your PC. You only need a few seconds worth to get the header. Run isofix on it and put in 45000 as the starting lba of the iso. It will spit out a "fixed.iso". Open that in isobuster and right click the iso and "copy tree info to file"/"lba relative path". It will save as filelist.txt, then run "F2S.exe" on it and it will make a sort.txt. To use a sort.txt just include it in your mkisofs line:
mkisofs -C 0,xxxxx -V "Name" -sort sort.txt -l -o name.iso name
If you don't have the original GDROM, you have to find a sort.txt somewhere. Darkfalz used to have a huge archive on his site, but I haven't been able to get on his sort.txt page for some time now. If he still reads this forum,
|||Please make this achive available again, or please allow me to host them on my site.|||
-Ex
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