View Single Post
  #3  
Old 04-02-2001, 10:14
ZeroBlade ZeroBlade is offline
Junior Member
 
Join Date: Feb 2001
Posts: 8
Thanks: 0
Thanked 0 Times in 0 Posts
ZeroBlade
How to make your own Dummy Files.

The other guys right. Echelons selfboot toolkit is the best way to make games selfboot. Now in order for the process to work you need to copy the files from the to your Hard Drive. Just copy all the files over except the dummmy file.
This usually leaves you with plenty of room to selfboot.
I usually make it so that the total file size of the game (inc. dummy file) is 10meg below the capacity of the CD. e.g. on a 74min 640meg, 80min 690meg.
HOW TO MAKE YOUR OWN DUMMY FILE:
1. Get a HexEditor. -HexWorkshop is cool: www.bpsoft.com
2. make a new file and name it "00_DMY.BIN", (minus the quotes of course). BTW that's
Zero,Zero not OO.
3. Open up the file in the HexEditor and insert the relevant number of bytes. With "FF"
e.g. you were burning to an 80 min CD and the total game files = 550Meg,
700 - 550 = 150meg.
150 - 10= 140meg.
In Hexworkshop you would choose to insert 140,000,000 bytes. (Remember to select
decimal). And in the Fill with the following byte field insert "FF".

You generally place the dummy file in the root of the CD, but if the are other folders within the root directory make a new folder and name it "00_DMY", and then drag your dummy file into it.
__________________
....Don't think...Feel!
Reply With Quote