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NWN: Server version (i.e. build number) and client version always have to match.
But there is no problem at all to connect to an 1.32 server with an 1.32 client, if you have a legit key entered.
If you are using a faked key (i.e. a warez version) you have to do your homework by self. Hint: with basic knowledge of the organisation of the TCP/IP software on your hosts of your server, you can supress the check on nwnmaster.bioware.com.
Question has been asked often, lots of threads went closed or deleted.
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