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Old 23-09-2003, 16:59
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Quote:
Originally posted by George_K
Huh?, so basically what you are saying is when you read to an image of a protected game, then convert the image, the protection is eliminated?

no.............

say you made a clonecd image, the protection data will be present in the image, effectively a 1:1 copy (assuming it works), now if you convert this image to say a .bin image or .iso then the protection data will be removed, and as a result the game will FAIL the copy protection check
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