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Old 22-07-2003, 10:49
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charlie_ps2
Re: Color Problems and Wire Size

Quote:
Originally posted by sephoratrading
My Messiah 2 mod chip works fine as it is right now, with no PAL connections. I have an NTSC V6 PS2. When I boot a pal game the image is all scrambled which is expected. Since the color fix point is going to the 3.3V source, should I use the 24awg wire or the standard 32 awg wire that all the other points use?

It would be hard to connect a 24awg wire on that small connection on the chip.

32 awg is fine for this point

SECONDLY,
When booting normal US PS1 games (even originals) with the modchip on the color is messed up. For example the large P on the splash screen is a nasty yellow as opposed to the red and all other colors are messed up as well. It is only on PS1 games and works fine with originals if the modchip is disabled. Does anyone know how to fix this?

This is a bug in the PS2 code which sets the wrong mode. The NTSC color fix should solve this.

-Mark
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