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Old 03-07-2003, 10:35
cdwc cdwc is offline
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cdwc
Quote:

Funny, I just tried making a selfboot of Power Stone 2 and it does not work. This is the second game to give me this problem (the first was Super Street Fighter 2 X) does it have soemthing to do with a specific LBA?

Does anyone here know why making a selfboot of Super Street Fighter 2 X with the Echelon kit not work?
The reason it does not work it's because there are some games that have multiple binaries with the boot string(Power Stone 2 it's one of them) and the Echelon method only patches the 1st_read.bin file

You have to patch those binaries manually, doing what binhack does for the 1st_read.bin file.
For PowerStone 2 :
-Open the 2_dp.bin file with an Hex Editor and do a search for 0000010000004344303031
- Before that string should be your LBA (for 11702-> 5C2E). If there's something different that's the reason why it doesn't boot

Another game it's wacky races needing to patch the movie.bin.



There are some few games(Q3A,UT, Rogue Spear,...i think) also with multiple binaries and CDDA tracks. Those are a little different because the LBA it's 5 or 6 digits. Instead of findind the string i posted before you need to find this one: 00010000004344303031 and put the LBA before of this. (if you don't know how to do it you can patch the 1st_read.bin with binhack for the LBA and do a search for that string using an hex editor. Then look the 6 digits there are before because those are the ones you need for the other binaries with that boot string).

Hope this helps.

Another method it's to use the bin2boot tool. People say that makes everything bootable. I don't know about, but the method i posted it's what i use to make all my games bootable

Last edited by cdwc; 03-07-2003 at 10:43.
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