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Game does not crash at all in single player... however, there are only two computers playing on the LAN (home network) game on a broadband connection, and one computer is much less stable (older), so it crashes sometimes. Even so, though, it seems pretty weird that Blizzard would limit how often you can save on multiplayer games when they do not limit saves on single player games. I mean, why? Anyway, it would be nice to find a workaround that doesn't involve buying a new computer (since not event that would prevent all crashes)...
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