Well look what they fixed among the rest, so maybe there was a problem with saving games:
- Quicksaves now alternate between 1 and the MaxQuickSaveAmount setting in config.lcl which by default is at 2 but which can be increased to any number if you want a number of sequential quicksaves. To increase the setting – open the file config.lcl in the folder where you installed Divine Divinity, and add the line MaxQuickSaveAmount # with # being the maximum amount of quicksaves you want.
- Prevent quicksaving when you are dead
- Saving now first happens to a temporary folder and only when it is completely successful does it remove the previous savegame that is being overwritten (if there is one)
but if the saves are screwed now I think they wont work with patch either. That's why I always wait before they patch the game before playing.
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