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Ok, this is what I would do :
_ open 1st_read.bin with an hex editor
_ look for "lib handle start" (you should find one, but not at the very beginning of the file)
_ a bit before, you should find a lot of "00", and then "09 00 09 00 09 00 ..."
_ select the bytes from the very beginning of the file to the byte BEFORE the first 09
_ delete these bytes and save your file (you should get a 1st_read.bin starting with a "09 00 09 00" sequence)
Reburn you game using any methode you want.
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