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650 mb disc actually holds 740 mb of data. without overburning. that 750 mb would fit with the slightest overburn. images dont 'stretch'. they include the error correction, and windows bases cd size on that. i think its the c3 errors, but nobody really cares about that here.
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I do. Explain to me why does Image stretch when you put it in the HDD..For example would be PSX game using a CDRwin?
See my point? That's what I was talking about..I mean when you first put the game in the CDrom drive and on then my computer when you look at the TOC size it will under 625(Most PSX games)
but they tend to stretch depending the meg size when you make a image of it..
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