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Forum: Conversion Tutorials 17-02-2019, 10:48
Replies: 2
Views: 166
Posted By 78372
lorz + stdio support

Well, here is lorz (https://encode.ru/threads/2892-lorz-compressor), a ROLZ based file compressor.
STDIO patch added for compression and decompression.
I wonder why didn't I posted this one before...
Forum: Conversion Tutorials 06-02-2019, 05:50
Replies: 1,249
Views: 106,125
Posted By 78372
Confusing compressor indeed. Currently only...

Confusing compressor indeed. Currently only 4x4:t2:lzma:16mb:lc8 is the thing that works best for my shitty pc. It's fast and compression ratio is almost same as other lzma settings(2-4mb...
Forum: Conversion Tutorials 05-02-2019, 21:38
Replies: 1,249
Views: 106,125
Posted By 78372
Tested with that settings, result is 360MB and it...

Tested with that settings, result is 360MB and it took several hours :(
Difference is just 4MB with razor and that was a lot faster.
Seems lolz isn't good for this particular game.
Forum: Conversion Tutorials 04-02-2019, 02:18
Replies: 1,249
Views: 106,125
Posted By 78372
Prince of Persia : The Sands of Time data1.arc...

Prince of Persia : The Sands of Time
data1.arc = All files except bink videos = 726MB
data2.arc = Bink video files (*.int) = 528MB

Method:
data2.arc = bpk = 413MB
data1.arc = 1....
Forum: Conversion Tutorials 28-01-2019, 11:33
Replies: 415
Views: 60,382
Posted By 78372
Try replacing the libzstd.dll with this one

Try replacing the libzstd.dll with this one
Forum: Software 28-01-2019, 08:41
Replies: 0
Views: 238
Posted By 78372
Smile FFMpeg GUI for Beginners

A simple project.
FFMpeg GUI for beginners.
Notes:
1. For merging, only keep the files to be merged in the source folder. Anything else will lead to a failure.
2. The default convert settings...
Forum: Conversion Tutorials 24-01-2019, 09:22
Replies: 1,249
Views: 106,125
Posted By 78372
Spec Ops the Line Initial Size : 6.4GB ...

Spec Ops the Line

Initial Size : 6.4GB
Final Size : 3.23GB
Without MP and languages(except english)
Method:
*.upk=uelr+srep+4x4:t2:lzma:16mb:lc8
*bik=bpk
others=9
Forum: Conversion Tutorials 29-11-2018, 01:27
Replies: 1,249
Views: 106,125
Posted By 78372
Need for Speed Most Wanted 2012(English Only) ...

Need for Speed Most Wanted 2012(English Only)
Initial Size : 5.36GB
Final Size: 2.27GB
Method: pzlibv32017:c256m:t2+srep64:m3f+4x4:lzma:16mb:normal:32:lc8
Forum: Conversion Tutorials 15-05-2018, 04:00
Replies: 35
Views: 4,520
Posted By 78372
That's your opinion, for that you can't ask...

That's your opinion, for that you can't ask others to "stop mentioning her name"

She give credits to the people from whom she takes tools, there are other repack teams(not to mention here due to...
Forum: Conversion Tutorials 12-05-2018, 23:25
Replies: 35
Views: 4,520
Posted By 78372
She's incredible for her works, Razor should get...

She's incredible for her works, Razor should get credits for his work, not others.

And she always give credits to other people, there are a lot of repackers who don't , so she deserves the respect.
Forum: Conversion Tutorials 12-05-2018, 05:22
Replies: 16
Views: 1,935
Posted By 78372
Console uses 100%? :| How much is used by...

Console uses 100%? :| How much is used by oodlemt.exe? Both for old and new edition?
Forum: Conversion Tutorials 12-05-2018, 03:55
Replies: 16
Views: 1,935
Posted By 78372
Some information at last Try this, it may...

Some information at last


Try this, it may fix the error, works here for two threads, no idea if it will work for more than 2 or not, test it please.



Use -t4 and keep an eye on task...
Forum: Conversion Tutorials 11-05-2018, 11:04
Replies: 16
Views: 1,935
Posted By 78372
Sorry everyone, I actually didn't tested all...

Sorry everyone, I actually didn't tested all codecs, I just tested kraken and copied other codec and method names from oodle documentation, I don't know if they exist in 2.5.2 core or not.
Anyways,...
Forum: Conversion Tutorials 11-05-2018, 08:11
Replies: 16
Views: 1,935
Posted By 78372
XD I just copied from oodle docs, probably oodle...

XD I just copied from oodle docs, probably oodle 2.5.2 didn't contain Leviathan, that's from 2.6 I think
Forum: Conversion Tutorials 11-05-2018, 03:20
Replies: 16
Views: 1,935
Posted By 78372
Oodle MT Compressor for FreeArc

Oodle Compressor 2.5.2 by RAD Game Tools

This is a wrapper to use it with freearc and stdio

Comprssion levels:
SuperFast = 1,
VeryFast = 2,
Fast = 3,
Normal = 4,
...
Forum: Conversion Tutorials 07-05-2018, 10:51
Replies: 1,249
Views: 106,125
Posted By 78372
^^He is right, LZMA is slow AF, you can use...

^^He is right, LZMA is slow AF, you can use lzmadump for recompressing them, but it's a tool like old reflate, and very much slow.
Forum: Conversion Tutorials 18-04-2018, 10:32
Replies: 29
Views: 2,705
Posted By 78372
That's a save file, not a game file and probably...

That's a save file, not a game file and probably delta works better for it. Not everywhere delta works and using them on executables is purely safe and that's why I mentioned about that. But in...
Forum: Conversion Tutorials 18-04-2018, 10:13
Replies: 29
Views: 2,705
Posted By 78372
MSC should be used *ONLY* for multimedia data and...

MSC should be used *ONLY* for multimedia data and delta should be used *ONLY* for exe and wav files, applying delta for normal game files will cause worse ratio, and without multimedia data, msc...
Forum: Conversion Tutorials 18-04-2018, 09:35
Replies: 29
Views: 2,705
Posted By 78372
May be xtool didn't work good on that, it's a...

May be xtool didn't work good on that, it's a beta tool after all.
Try pZlib v3 instead
Forum: Conversion Tutorials 18-04-2018, 09:23
Replies: 29
Views: 2,705
Posted By 78372
From precomp 046, it's a complete compressor, not...

From precomp 046, it's a complete compressor, not only a precompressor, so it will give better result on small files and when you have compression on. To use xtool, you must use xtool+srep+lzma(or...
Forum: Conversion Tutorials 18-04-2018, 07:33
Replies: 29
Views: 2,705
Posted By 78372
Wink All you need to know about precompression

Most of the games these days use to compress their games before publishing. Generally we know that a game contains audio, texture, video and etc. But we don't see well known files of these types in...
Forum: Conversion Tutorials 18-04-2018, 07:23
Replies: 29
Views: 2,705
Posted By 78372
GTA V contains headerless zlib streams and...

GTA V contains headerless zlib streams and precomp can't detect them all. You need to use pZlib/reflate.

pZlib is like precomp.

LOLZ is like lzma, but compression gain and decompression speed...
Forum: Conversion Tutorials 18-04-2018, 03:09
Replies: 415
Views: 60,382
Posted By 78372
Just in case :p

Just in case :p
Forum: Conversion Tutorials 18-04-2018, 03:05
Replies: 29
Views: 2,705
Posted By 78372
1. DELTA is a preprocessor for executables and...

1. DELTA is a preprocessor for executables and wav audio files. You get better ratio by using delta+lzma rather than just lzma for those files.
2. Know your data, use Razor12911's GFS for testing...
Forum: Conversion Tutorials 17-04-2018, 11:49
Replies: 415
Views: 60,382
Posted By 78372
Probably this disk full error is by fa(standard...

Probably this disk full error is by fa(standard error), I faced it many times during many projects and when I used stdin for encoding, this was a common error, though I am not sure it is the same...
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