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Forum: Conversion Tutorials 08-03-2021, 00:53
Replies: 9
Views: 2,063
Posted By BLACKFIRE69
Arrow RazorX new Update

RazorX new Update
v2.0.0.1

Arc.ini
[External compressor:razorx]
header = 0
default = -t:100p
packcmd = RazorX.exe a -c:128m -d:128m {option} <stdin> <stdout>
unpackcmd = RazorX.exe x...
Forum: Conversion Tutorials 07-03-2021, 09:35
Replies: 2,364
Views: 376,231
Posted By dixen
Far Cry Primal (+HD-Textures) *.dat -...

Far Cry Primal (+HD-Textures)

*.dat - bpk+XTool(FCP Plugin) + SREP + LOLZ
16.20 gb > 16 gb > 11 gb > 9 gb

*.dat (hd-txtrs) - XTool(FCP Plugin) + SREP + LOLZ
3.4 gb > 4.2 gb > 3.8 gb > 2.3 gb...
Forum: Conversion Tutorials 25-02-2021, 03:04
Replies: 45
Views: 4,143
Posted By BLACKFIRE69
it's common to see false positives due to upx. I...

it's common to see false positives due to upx. I didn't include any trojans with them. :p
Forum: Conversion Tutorials 24-02-2021, 10:57
Replies: 45
Views: 4,143
Posted By BLACKFIRE69
Talking MTX New Update v5.0.0.1

MTX New Update v5.0.0.1


What's new: MTX v5.0.0.1

Some improvements.
Minor bugs fixed.
Exception handling.
MTX.ini is no longer supported by default.
{compressor} keyword is no longer...
Forum: Conversion Tutorials 21-02-2021, 14:09
Replies: 328
Views: 50,438
Posted By dixen
For future repacks Borderlands 3)) ...

For future repacks Borderlands 3))

pakchunk0-WindowsNoEditor_0_P.pak

packcmd = xtool.exe precomp -mzlib+preflate -c128mb -t100p-1 - - <stdin> <stdout>



packcmd = xtool.exe precomp...
Forum: Conversion Tutorials 04-02-2021, 02:22
Replies: 95
Views: 9,163
Posted By KaktoR
I uploaded the files "Skyrim - Meshes0.bsa" and...

I uploaded the files "Skyrim - Meshes0.bsa" and "Skyrim - Meshes1.bsa".

Skyrim - Meshes0.bsa

Compressed 1 file, 1,152,069,673 => 2,097,275,557 bytes. Ratio 182.04%
Compression time: cpu 0.89...
Forum: Conversion Tutorials 04-02-2021, 00:57
Replies: 95
Views: 9,163
Posted By Razor12911
Bethesda Supported games The Elder Scrolls...

Bethesda

Supported games
The Elder Scrolls V: Skyrim (requires liblz4.dll)

Usage
Place bsa.dll near xtool.exe along with required libraries and use -mskyrim

Notes
Forum: Conversion Tutorials 31-01-2021, 03:45
Replies: 95
Views: 9,163
Posted By Razor12911
Plugin updated Changes - Updated...

Plugin updated

Changes

- Updated unreal engine plugin



Now
Forum: Conversion Tutorials 23-01-2021, 06:24
Replies: 95
Views: 9,163
Posted By Masquerade
Chunk10.rpkg @Razor12911 - use the newest...

Chunk10.rpkg

@Razor12911 - use the newest liblz4 - it gets better ratio:

Newest liblz4 (v1.9.3):
Compressed 1 file, 1,329,894,358 => 1,435,849,840 bytes. Ratio 107.97%
Compression time: cpu...
Forum: Conversion Tutorials 23-01-2021, 00:20
Replies: 95
Views: 9,163
Posted By Razor12911
Plugins Updated Changes - Updated...

Plugins Updated

Changes

- Updated Hitman plugin

Tests

chunk2.rpkg
Compressed 1 file, 464,824,761 => 494,266,572 bytes. Ratio 106.33%
Forum: Conversion Tutorials 22-01-2021, 05:23
Replies: 95
Views: 9,163
Posted By dixen
That's better) Compressed 1 file, 18,898,278...

That's better)

Compressed 1 file, 18,898,278 => 25,297,361 bytes. Ratio 133.86%
Compression time: cpu 0.00 sec/real 2.24 sec = 0%. Speed 8.44 mB/s
All OK

But ue4dt - Ratio 196.89%
Forum: Conversion Tutorials 22-01-2021, 04:34
Replies: 95
Views: 9,163
Posted By dixen
UE4 plugin DON'T WORK with xtool_0.3.3 I try...

UE4 plugin DON'T WORK with xtool_0.3.3

I try decompress pakchunk51-WindowsNoEditor_0_P.pak (Borderlands 3 without DENUVO release) and

XTool 0.3.3 (with unreal.dll)




ue4dt+xtool 0.3.3
Forum: Conversion Tutorials 22-01-2021, 02:25
Replies: 95
Views: 9,163
Posted By Razor12911
Hitman Supported games Hitman 3 Usage...

Hitman

Supported games
Hitman 3

Usage
Place hitman.dll near xtool.exe along with required libraries and use -mhitman3

Notes
Forum: Conversion Tutorials 17-01-2021, 08:18
Replies: 328
Views: 50,438
Posted By Cesar82
@Razor12911 Does XTool 2020 already support the...

@Razor12911
Does XTool 2020 already support the "lz4" and "zstd" methods? Or do you have any limitations for these 2 methods?
If so, is this usage correct in arc.ini?
[External...
Forum: Conversion Tutorials 11-01-2021, 15:47
Replies: 1,001
Views: 118,664
Posted By KaktoR
Updated a new package (you should use this as a...

Updated a new package (you should use this as a new folder instead of overwrite existing files just for leftovers/deleted things).

v7.2.2
_____________________________________________________
-...
Forum: Conversion Tutorials 08-01-2021, 20:09
Replies: 95
Views: 9,163
Posted By Razor12911
Unreal Engine Supported games lzna...

Unreal Engine

Supported games
lzna compressed unreal engine 3 games
Encrypted unreal engine 4 games

Methods available

ue3
Forum: Conversion Tutorials 24-12-2020, 11:11
Replies: 328
Views: 50,438
Posted By Razor12911
Update available Changes - added...

Update available

Changes

- added library support
- added compress, decompress, encrypt, decrypt, hash, delta functions (used by library)
- added lzo codec placeholders
- fixed oodle...
Forum: Conversion Tutorials 11-12-2020, 06:37
Replies: 328
Views: 50,438
Posted By elit
Razor, pls check my above post No. 243 and...

Razor, pls check my above post No. 243 and consider that idea for parameters parsing to finalize specification. It would make xtool compatible with FA including GUI.
Finally, please consider...
Forum: Conversion Tutorials 10-12-2020, 22:24
Replies: 95
Views: 9,163
Posted By Razor12911
Cyberpunk 2077 Supported games Cyberpunk...

Cyberpunk 2077

Supported games
Cyberpunk 2077 (requires oo2ext_7_win64.dll)

Usage
Place cp2077.ini near xtool.exe along with required libraries and use -mcp2077

comparison...
Forum: Conversion Tutorials 09-12-2020, 20:55
Replies: 2,364
Views: 376,231
Posted By KaktoR
Assassin's Creed Valhalla v1.04, 1 language ...

Assassin's Creed Valhalla
v1.04, 1 language

oo2recm(oo7)+srep+LZMA-MT

19:00:36 - Starting "Data1.bin" Archive Creation.
00:20:07 - Archive "Data1.bin" Creation Complete.

Input Size:...
Forum: Conversion Tutorials 23-11-2020, 13:26
Replies: 2,364
Views: 376,231
Posted By Masquerade
^^ So basically, this game engine no longer...

^^
So basically, this game engine no longer uses LZO which means AFR is useless.

Now this engine uses oodle, and Valhalla has managed to use it without the oodle plugin.

Ubisoft use a...
Forum: Conversion Tutorials 10-11-2020, 19:05
Replies: 95
Views: 9,163
Posted By Razor12911
Added Far Cry Primal, Watch Dogs 2, Watch Dogs...

Added Far Cry Primal, Watch Dogs 2, Watch Dogs Legion support

Some results

Far Cry Primal
Compressed 1 file, 3,416,769,501 => 4,524,578,126 bytes. Ratio 132.42%
Compression time: cpu 3.77...
Forum: Conversion Tutorials 31-10-2020, 11:42
Replies: 84
Views: 13,256
Posted By FitGirl
TOC - table of content. Game data for XS7 is not...

TOC - table of content. Game data for XS7 is not encrypted.
Forum: Conversion Tutorials 29-10-2020, 12:46
Replies: 95
Views: 9,163
Posted By Razor12911
Ubisoft Dunia 2 Engine Supported games Far...

Ubisoft Dunia 2 Engine

Supported games
Far Cry Primal (requires liblz4.dll, lz4dunia.dll)
Far Cry 5 (requires liblz4.dll)
The Crew 2 (requires oo2core_5_win64.dll)
Watch Dogs 2 (requires...
Forum: Conversion Tutorials 25-10-2020, 08:20
Replies: 2,364
Views: 376,231
Posted By Razor12911
Fifa 21 If you plan to precompress this...

Fifa 21

If you plan to precompress this game, use the files I attached.

Compression time: Watch Avengers Endgame movie at least 4-5 times

Results:
28209

PS. It's not worth it XD
Showing results 1 to 25 of 126

 
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