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Forum: Conversion Tutorials 28-09-2021, 03:09
Replies: 697
Views: 244,302
Posted By Razor12911
Here's the documentation. It took weeks to write...

Here's the documentation. It took weeks to write this as I'm very busy.

I'm still unavailable for two more months but the documentation should give insights as to how to fully utilize xtool and...
Forum: Conversion Tutorials 05-06-2021, 18:15
Replies: 404
Views: 155,750
Posted By Razor12911
Unity Engine Usage Place unity.dll near...

Unity Engine

Usage
Place unity.dll near xtool.exe along with required libraries and use -munity

Notes

The library is required both encoding and decoding.

liblz4.dll is required
Forum: Conversion Tutorials 24-05-2021, 15:08
Replies: 697
Views: 244,302
Posted By Razor12911
Update available Changes - updated...

Update available

Changes

- updated lz4 codec
- updated library structure
- updated depth info functions
- updated depth feature
Forum: Conversion Tutorials 23-04-2021, 02:14
Replies: 5
Views: 2,097
Posted By Jiva newstone
IChecksum Verifier

IChecksum Verifier

use this for verifying the IChecksum created DB files .sfv, .md5 .sh1, .xxh files

Example Included

Batch file usage :

IChecksumVerifier.exe "hash.md5" "C:\Hash\"
Forum: Conversion Tutorials 21-04-2021, 13:43
Replies: 5
Views: 2,097
Posted By Jiva newstone
IChecksum - SFV DLL

IChecksum DLL and GUI
DLL to verify hash and GUI for creating hash db
Supported Hash Algo's-
CRC32, MD5, SHA1, XXHASH32
CRC32 and XXHASH32 are faster while verifying hashes

IChecksumGUI for...
Forum: Conversion Tutorials 13-04-2021, 03:43
Replies: 697
Views: 244,302
Posted By Grumpy
I unstuck those 2 and made this thread a Sticky ;)

I unstuck those 2 and made this thread a Sticky ;)
Forum: Conversion Tutorials 12-04-2021, 08:49
Replies: 697
Views: 244,302
Posted By Razor12911
There'll be more sticky threads than normal...

There'll be more sticky threads than normal threads per page )

@Moderator
unstick these threads
https://fileforums.com/showthread.php?t=94605
https://fileforums.com/showthread.php?t=96630
...
Forum: Conversion Tutorials 12-03-2021, 05:33
Replies: 25
Views: 17,050
Posted By Joe Forster/STA
Done. :)

Done. :)
Forum: Conversion Tutorials 04-02-2021, 18:45
Replies: 404
Views: 155,750
Posted By Razor12911
bug seems to be caused by --dbase parameter. ...

bug seems to be caused by --dbase parameter.

Skyrim - Meshes0.bsa
Compressed 1 file, 1,152,069,673 => 2,097,540,496 bytes. Ratio 182.07%
Compression time: cpu 1.31 sec/real 20.21 sec = 6%. Speed...
Forum: Conversion Tutorials 04-02-2021, 01:57
Replies: 404
Views: 155,750
Posted By Razor12911
Bethesda Supported games The Elder Scrolls...

Bethesda

Supported games
The Elder Scrolls V: Skyrim (requires liblz4.dll)

Usage
Place bsa.dll near xtool.exe along with required libraries and use -mskyrim

Notes
Forum: Conversion Tutorials 01-02-2021, 03:25
Replies: 53
Views: 20,707
Posted By Razor12911
Log Converter

I'm spamming forum
Forum: Conversion Tutorials 01-02-2021, 03:24
Replies: 53
Views: 20,707
Posted By Razor12911
QuickBMS to Xtool

bms2xtool is a separate project that helps generate database files from quickbms scripts.

Since this forum is either incredibly lazy or they can't code as there are no plugins for xtool submitted...
Forum: Conversion Tutorials 01-02-2021, 03:23
Replies: 53
Views: 20,707
Posted By Razor12911
XTool 2020 (Database Maker)

Database Maker/Generator is part of xtool and this post is dedicated to explaining how it works.


If xtool does not have a plugin designed to work for a certain input or game but if for example...
Forum: Conversion Tutorials 21-01-2021, 17:31
Replies: 697
Views: 244,302
Posted By Razor12911
Update Available Changes - improved...

Update Available

Changes

- improved depthing
- updated library support
- fixed zstd codec issues
- removed fast memory

@Cesar82
Forum: Conversion Tutorials 10-12-2020, 23:24
Replies: 404
Views: 155,750
Posted By Razor12911
Cyberpunk 2077 Supported games Cyberpunk...

Cyberpunk 2077

Supported games
Cyberpunk 2077 (requires oo2ext_7_win64.dll)

Usage
Place cp2077.ini near xtool.exe along with required libraries and use -mcp2077

comparison...
Forum: Conversion Tutorials 18-11-2020, 12:45
Replies: 7
Views: 1,850
Posted By Edison007
https://krinkels.org/threads/uelr.3645/page-4#post...

https://krinkels.org/threads/uelr.3645/page-4#post-34987
Forum: Conversion Tutorials 23-10-2020, 13:50
Replies: 404
Views: 155,750
Posted By Razor12911
Saints Row The Third Remastered Supported...

Saints Row The Third Remastered

Supported games
Saints Row The Third Remastered (requires liblz4.dll)

Usage
Place SR3Remaster.ini near xtool.exe along with required libraries and use...
Forum: Conversion Tutorials 12-10-2020, 00:49
Replies: 404
Views: 155,750
Posted By Razor12911
EA Frostbite Engine Supported games Dragon...

EA Frostbite Engine

Supported games
Dragon Age Inquisition (requires zlibwapi.dll)
FIFA 18, FIFA 19, FIFA 20, FIFA 21, FIFA 22 (require oo2core_#_win64.dll)
NFS Rivals, NFS 2015, NFS Payback...
Forum: Conversion Tutorials 12-10-2020, 00:45
Replies: 404
Views: 155,750
Posted By Razor12911
XTool 2020 (Plugins)

Configuration based
Age of Empires III: Definitive Edition (https://fileforums.com/showpost.php?p=496301&postcount=249)
Cyberpunk 2077 (https://fileforums.com/showpost.php?p=489349&postcount=13)...
Forum: Conversion Tutorials 10-10-2020, 11:48
Replies: 0
Views: 1,544
Posted By 78372
ZScan - Zlib scanner

We already have a trend recreating projects. If you can't beat them, join them
Here is another zlib scanner.
Although ds4zlib, GFS and other zlib scanners I can't remember do the job, there are...
Forum: Conversion Tutorials 17-09-2020, 23:05
Replies: 697
Views: 244,302
Posted By Razor12911
I have no idea what hash the dictionary uses but...

I have no idea what hash the dictionary uses but likely CRC-32 since it is 32-bit. But I don't think it's that much of an issue, I have yet to find a collision and I have run several tests, once I'm...
Forum: Conversion Tutorials 14-09-2020, 22:21
Replies: 697
Views: 244,302
Posted By Razor12911
Update available Changes -...

Update available

Changes

- documentation added

Notes

This release is the same as the one before, I just added a documentation so you know how to properly use this tool.
Forum: Conversion Tutorials 10-09-2020, 11:28
Replies: 2
Views: 2,226
Posted By 78372
Packjpeg Wrapper

Just a wrapper for freearc


[External compressor:packjpg]
header = 0
packcmd = pjgw.exe e $$arcdatafile$$.tmp - <stdout>
unpackcmd = pjgw.exe d - - <stdin> <stdout>
Forum: Conversion Tutorials 08-09-2020, 16:09
Replies: 697
Views: 244,302
Posted By Razor12911
some benchmarks of the next version with oodle...

some benchmarks of the next version with oodle support

Oodle precompressor (Side project)
Compressed 1 file, 105,360,271 => 351,678,627 bytes. Ratio 333.79%
Compression time: cpu 0.13 sec/real...
Forum: Conversion Tutorials 04-09-2020, 16:03
Replies: 697
Views: 244,302
Posted By Razor12911
Update available Changes - added...

Update available

Changes

- added reflate forced verification
- updated deflate scanner
- fixed depthing issues
- fixed low memory mode issues
- fixed hanging issues when encoding
Showing results 1 to 25 of 191

 
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