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Forum: Conversion Tutorials 13-09-2018, 14:28
Replies: 583
Views: 185,971
Posted By hasandgn34
i have the same problem on t4:lzo algoritm :(

i have the same problem on t4:lzo algoritm
:(
Forum: Conversion Tutorials 26-08-2018, 11:13
Replies: 3,033
Views: 521,485
Posted By hasandgn34
yes it is same for me but decompression time of...

yes it is same for me but decompression time of uelr+srep:m5f:a2+lzma 3 HOURS. how did you do this faster?

or can you write xtool.ini content. How should i do?
Forum: Conversion Tutorials 06-04-2018, 05:57
Replies: 8
Views: 1,466
Posted By hasandgn34
it should be releated; the original Bik files...

it should be releated; the original Bik files have multiple sounds, but new recoded Bik files have only ONE Sound.
when the exe search the sound file of your language, it can't find that.
Forum: Conversion Tutorials 01-03-2018, 11:49
Replies: 3,033
Views: 521,485
Posted By hasandgn34
no it depends on data. you should try these for...

no it depends on data. you should try these for each game data(s)
Forum: Conversion Tutorials 11-02-2018, 17:39
Replies: 2
Views: 912
Posted By hasandgn34
if you use srep3.2 or any x86, it can take huge...

if you use srep3.2 or any x86, it can take huge time. you can use srep3.92 or 3.93 x64 version. it will take less time and lzma or lolz will get better compression ratio then 3.2 for this game I...
Forum: Conversion Tutorials 09-02-2018, 04:41
Replies: 12
Views: 2,999
Posted By hasandgn34
use to compress bink_pack.exe & cls-bpk.dll in...

use to compress bink_pack.exe & cls-bpk.dll in same where,

use to decompress bink_unpack.exe & cls-bpk_u.dll in same where


arc.ini

[External compressor:bpk]
header = 0
packcmd =...
Forum: Conversion Tutorials 21-01-2018, 07:32
Replies: 173
Views: 51,369
Posted By hasandgn34
3.92 x64 and 3.2 x64

3.92 x64 and 3.2 x64
Forum: Conversion Tutorials 14-08-2017, 04:53
Replies: 15
Views: 7,132
Posted By hasandgn34
i did a script to compress MGS Tpp or MGS GZ ...

i did a script to compress MGS Tpp or MGS GZ

https://mega.nz/#!EdgAwYCI!MNJmHE74NGBfgkSJKawjdVH5hRsUPbgSDbfj95O6YSE

copy all the game files (exe arcives everything with folders) to "Game_Data1"...
Forum: Conversion Tutorials 05-06-2017, 09:10
Replies: 15
Views: 7,132
Posted By hasandgn34
i forget to do this :D i have exams. then i...

i forget to do this :D

i have exams. then i will do
Forum: Conversion Tutorials 31-03-2017, 13:58
Replies: 15
Views: 7,132
Posted By hasandgn34
yeah, i will do a automatic compression tool for...

yeah, i will do a automatic compression tool for this game, when i am free. is ok?
Forum: Conversion Tutorials 11-03-2017, 16:14
Replies: 346
Views: 156,268
Posted By hasandgn34
change like this; ...

change like this;


ExtractTemporaryFile('arc.ini'); // your script probably doesnt have this line
ExtractTemporaryFile('pzlib.exe');
ExtractTemporaryFile('pzlib64.exe');...
Forum: Conversion Tutorials 16-01-2017, 16:26
Replies: 4
Views: 1,060
Posted By hasandgn34
yee but if you want to make the files md5 PERFECT...

yee but if you want to make the files md5 PERFECT you should install the game and compare all the "DAT" or "G0S" files with Xdelta3 and get the xdelta patch files.
Forum: Conversion Tutorials 16-01-2017, 09:26
Replies: 4
Views: 1,060
Posted By hasandgn34
read this and use the newes version of this...

read this and use the newes version of this program.

http://fileforums.com/showthread.php?t=97647
Forum: Conversion Tutorials 11-11-2016, 07:25
Replies: 11
Views: 2,700
Posted By hasandgn34
I cant compress the bink videos but=> when it has...

I cant compress the bink videos but=> when it has multiple language sounds, i can decompress all language and can repack(rebuild, losslessly) with any language or all
Forum: Conversion Tutorials 07-11-2016, 06:52
Replies: 15
Views: 3,002
Posted By hasandgn34
use Srep64 and change the script like this ...

use Srep64 and change the script like this
-ep-- -lc- -r -w.\temp -msrep+lzma:a1:mfbt4:d176m:fb128:mc1000:lc8 #@Setup1.txt#Setup-1.dat
Forum: Conversion Tutorials 03-09-2016, 07:18
Replies: 209
Views: 48,056
Posted By hasandgn34
can you add manual method adding like this...

can you add manual method adding like this (srep:m3f:a1+delta+lzma:a1:mfbt4:d176m:fb128:mc1000:lc8).
you have already added selective method. can you do both of these.
Forum: Conversion Tutorials 09-08-2016, 04:23
Replies: 52
Views: 40,172
Posted By hasandgn34
i have the originl script of this installer. from...

i have the originl script of this installer. from codex. :D
if you want i will share.
Forum: Conversion Tutorials 05-08-2016, 10:12
Replies: 1
Views: 1,003
Posted By hasandgn34
inno ultra...

inno ultra (http://www.mediafire.com/download/vl22ud10vdd6kuo/Inno+Setup+Ultra+5.5.1+Free.exe)
Forum: Conversion Tutorials 17-07-2016, 19:48
Replies: 41
Views: 7,031
Posted By hasandgn34
yes, if you see the files I send ,i used similar...

yes, if you see the files I send ,i used similar methods to this.

it means, gozarck used rawdet and later raw2hif.exe.
but, I used rawdet and later precomp for some files, because generals of...
Forum: Conversion Tutorials 15-07-2016, 15:28
Replies: 41
Views: 7,031
Posted By hasandgn34
yes it takes to many times, but msc is working...

yes it takes to many times, but msc is working after precompressed file on brute with precomp. size will change.
Forum: Conversion Tutorials 13-07-2016, 14:25
Replies: 41
Views: 7,031
Posted By hasandgn34
did you try?

did you try?
Forum: Conversion Tutorials 13-07-2016, 10:48
Replies: 41
Views: 7,031
Posted By hasandgn34
Mad Max Compression Tools...

Mad Max Compression Tools (https://mega.nz/#!ZZpDxS6a!Ppm_CFgc4MHSKlGsDhIm0BWuZ_twK6Wtfnz3X_0yKq4)
Forum: Conversion Tutorials 12-07-2016, 23:50
Replies: 41
Views: 7,031
Posted By hasandgn34
read the introduction and compress all the mad...

read the introduction and compress all the mad max files to 4.2 gb
Forum: Conversion Tutorials 12-07-2016, 23:41
Replies: 41
Views: 7,031
Posted By hasandgn34
it is realy very good tool. but is limited 2GB...

it is realy very good tool. but is limited 2GB input data to rebuild. but the game has 30 gb arc files. :D
that is why, use reflater or I use rawdet and after rebuild all the raw files manually.
Forum: Conversion Tutorials 12-07-2016, 11:51
Replies: 41
Views: 7,031
Posted By hasandgn34
no no I don't use reflater.exe (and...

no no I don't use reflater.exe (and cls-reflate.dll etc.) of @Razor12911.

I use reflate.exe to extract *.arc files to raw and after Raw files would be recompressed with precomp.
and at the...
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