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Forum: Conversion Tutorials Today, 13:32
Replies: 137
Views: 8,923
Posted By Razor12911
I figured out what they used with the spare break...

I figured out what they used with the spare break I had, they used the Hydra codec if I'm not mistaken. I didn't add Hydra support in xtool but I will in future.
Forum: Conversion Tutorials Yesterday, 20:38
Replies: 137
Views: 8,923
Posted By Razor12911
The header file (fat) is different from the...

The header file (fat) is different from the predecessors however, since this isn't lzo nor lz4, I can detect the streams directly from the dat files meaning no need to add files in xtool.ini

Try...
Forum: Conversion Tutorials Yesterday, 16:51
Replies: 374
Views: 22,925
Posted By Razor12911
Development will resume after the first week of...

Development will resume after the first week of July
Forum: Conversion Tutorials 17-06-2018, 17:02
Replies: 137
Views: 8,923
Posted By Razor12911
The idea here guys is for xpreproc to give...

The idea here guys is for xpreproc to give xprecomp a smaller input which speeds up the process while giving roughly the same output as when it wasn't used.

-mxprecomp:
Compressed 225 files,...
Forum: Conversion Tutorials 16-06-2018, 18:09
Replies: 137
Views: 8,923
Posted By Razor12911
Here's a test for a possible addition to xtool...

Here's a test for a possible addition to xtool operation option

Try testing the xpreproc method on the entire game, edit the batch file to specify game location.

The game must have zlib...
Forum: Conversion Tutorials 14-06-2018, 18:01
Replies: 374
Views: 22,925
Posted By Razor12911
There methods planned apart from precomp to be...

There methods planned apart from precomp to be added in xtool, stuff like preprocessing of data, encryption, data reconstruction (rebuild), compression and etc.



xtool requires dll at all...
Forum: Conversion Tutorials 03-06-2018, 12:44
Replies: 374
Views: 22,925
Posted By Razor12911
I'll check Update available Changes ...

I'll check

Update available

Changes

- added partial unreal engine lzo support (thanks to Edison007 for lzo1x_99 args)

Notes
Forum: Conversion Tutorials 03-06-2018, 01:03
Replies: 137
Views: 8,923
Posted By Razor12911
I did run a test, but forgot to report results...

I did run a test, but forgot to report results but it seems to work with xtool with it being set to zlib.

FG repack has this to report:
Repack uses ZTool library by Razor12911
Forum: Conversion Tutorials 01-06-2018, 12:21
Replies: 374
Views: 22,925
Posted By Razor12911
imagefile59.pak Compressed 1 file, 153,906,476...

imagefile59.pak
Compressed 1 file, 153,906,476 => 312,811,044 bytes. Ratio 203.25
Forum: Conversion Tutorials 01-06-2018, 12:11
Replies: 374
Views: 22,925
Posted By Razor12911
@everyone Please make sure the command line...

@everyone

Please make sure the command line is correct first.

"e:precomp:t4:v:c32:lz4" is heavily incorrect
Forum: Conversion Tutorials 01-06-2018, 09:28
Replies: 374
Views: 22,925
Posted By Razor12911
I heard Far Cry Primal uses modified lz4 and as...

I heard Far Cry Primal uses modified lz4 and as for Watch Dogs, I have no idea how to use xcompress library in Delphi otherwise detecting its streams is easy.
Forum: Conversion Tutorials 01-06-2018, 09:22
Replies: 374
Views: 22,925
Posted By Razor12911
Edit xtool.ini, add all the dat files in there ...

Edit xtool.ini, add all the dat files in there

[Dunia2]
File1=C:\Program Files (x86)\Far Cry 3 Complete Collection\Far Cry 3\data_win32\common.dat
File2=C:\Program Files (x86)\Far Cry 3 Complete...
Forum: Conversion Tutorials 31-05-2018, 15:19
Replies: 374
Views: 22,925
Posted By Razor12911
actually zstd 32-bit is there, just that perhaps...

actually zstd 32-bit is there, just that perhaps the library I included requires a prerequisite.

libgcc_s_dw2-1.dll

as for oodle, I didn't bother with 32-bit version considering the fact that...
Forum: Conversion Tutorials 31-05-2018, 14:12
Replies: 374
Views: 22,925
Posted By Razor12911
Update available Changes - fixed...

Update available

Changes

- fixed 2gb+ input issue... (int32 instead of int64 :()

xtl06:
Compressed 46 files, 13,586,655,989 => 22,419,187,764 bytes. Ratio 165.01%

xtl07-08:
Forum: Conversion Tutorials 31-05-2018, 11:52
Replies: 374
Views: 22,925
Posted By Razor12911
and... which is which?

and... which is which?
Forum: Conversion Tutorials 31-05-2018, 10:08
Replies: 374
Views: 22,925
Posted By Razor12911
upload files and command line used

upload files and command line used
Forum: Conversion Tutorials 31-05-2018, 10:02
Replies: 374
Views: 22,925
Posted By Razor12911
Ran a test using the samples I got from forum....

Ran a test using the samples I got from forum. Very small input but got these results:

Input: 278 MB (291,605,504 bytes)
DataPC_Map_Menu.forge (ACI)
DataPC_LoadingRoom2.forge (ACI)
DataPC.forge...
Forum: Conversion Tutorials 31-05-2018, 09:52
Replies: 374
Views: 22,925
Posted By Razor12911
I didn't touch zstd codec in between the updates ...

I didn't touch zstd codec in between the updates

ztool_08

Process ID : 12240
Thread ID : 19080
Process Exit Code: 0
Thread Exit Code : 0

User Time : 24.500s
Forum: Conversion Tutorials 31-05-2018, 09:31
Replies: 374
Views: 22,925
Posted By Razor12911
Update available Changes - fixed...

Update available

Changes

- fixed crilayla bug on naruto games
- fixed issue detecting lzo2a, lzo1c streams

@doofoo24
I have to agree with elit, It's more headache separating the...
Forum: Conversion Tutorials 30-05-2018, 21:28
Replies: 374
Views: 22,925
Posted By Razor12911
i'll check :)

i'll check :)
Forum: Conversion Tutorials 29-05-2018, 17:47
Replies: 374
Views: 22,925
Posted By Razor12911
really encouraging words

really encouraging words
Forum: Conversion Tutorials 29-05-2018, 17:31
Replies: 374
Views: 22,925
Posted By Razor12911
Yea, that game seems to contain lzopro compressed...

Yea, that game seems to contain lzopro compressed streams and I only added x86 support for now. Maybe it's AC4, not sure.
Edit:
AC2 was affected due to me not registering what codec to use for...
Forum: Conversion Tutorials 29-05-2018, 17:20
Replies: 374
Views: 22,925
Posted By Razor12911
Use the x86 version for that

Use the x86 version for that
Forum: Conversion Tutorials 29-05-2018, 17:05
Replies: 374
Views: 22,925
Posted By Razor12911
Have you tried to increase chunk size? ...

Have you tried to increase chunk size?



Skip verification to see what you're really suppose to get, if it's more then try using an older liblz4.dll since AW came before the version of the...
Forum: Conversion Tutorials 29-05-2018, 16:26
Replies: 374
Views: 22,925
Posted By Razor12911
have you tested xtool on the samples you uploaded?

have you tested xtool on the samples you uploaded?
Showing results 1 to 25 of 500

 
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