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Forum: Conversion Tutorials 28-09-2021, 03:09
Replies: 403
Views: 70,435
Posted By Razor12911
Here's the documentation. It took weeks to write...

Here's the documentation. It took weeks to write this as I'm very busy.

I'm still unavailable for two more months but the documentation should give insights as to how to fully utilize xtool and...
Forum: Conversion Tutorials 09-06-2021, 09:57
Replies: 31
Views: 2,916
Posted By :( Sad8669
Okay, so here is the installer. A few points...

Okay, so here is the installer. A few points noted.

. Older pZLibv3 would make the installer crash.
. CLS-SREP.dll is used because older one's were giving error.
. I made the installer so it...
Forum: Conversion Tutorials 08-06-2021, 11:10
Replies: 7
Views: 1,009
Posted By :( Sad8669
[External compressor:lzma2] header = 0 ...

[External compressor:lzma2]
header = 0
packcmd = 7z.exe a -txz -an -mcrc=0 -m1=lzma2{:option}:mf=bt4 -mmt=on -mx9 -si -so <stdin> <stdout>
Forum: Conversion Tutorials 08-06-2021, 08:51
Replies: 31
Views: 2,916
Posted By :( Sad8669
Yeah, i will hook you up with the setup once and...

Yeah, i will hook you up with the setup once and i get some free time.
Forum: Conversion Tutorials 08-06-2021, 08:41
Replies: 1,504
Views: 279,220
Posted By KaktoR
Try like this if LowResourceCB.Checked...

Try like this

if LowResourceCB.Checked then begin
ExtractTemporaryFile('low_ARC.ini');
ExtractTemporaryFile('low_CLS.ini');
RenameFile(ExpandConstant('{tmp}\low_ARC.ini',...
Forum: Conversion Tutorials 07-06-2021, 00:46
Replies: 31
Views: 2,916
Posted By shazzla
A little information about SREP's checksum error:...

A little information about SREP's checksum error:

https://krinkels.org/threads/oshibka-pri-raspakovke-srep-3-93a-is-not-checksum-of-original-data.2616/#post-23908

Use google translate!
Forum: Conversion Tutorials 05-06-2021, 22:35
Replies: 2,673
Views: 449,536
Posted By :( Sad8669
Days Gone - Full Game Precompression XTool :...

Days Gone - Full Game Precompression

XTool : v0.3.9 Used.
Codec : Kraken.
Libraries : Provided by Razor12911 for Days Gone.

Results :
Compressed 3,092 files, 64,172,576,777 =>...
Forum: Conversion Tutorials 05-06-2021, 22:07
Replies: 31
Views: 2,916
Posted By ffmla
Cool You may try @ :( Sad8669 advice. As for...

You may try @ :( Sad8669 advice.
As for freearc,it have some commands
try the following in your decompression chain.
-baMODE --BrokenArchive=MODE deal with badly broken archive using...
Forum: Conversion Tutorials 05-06-2021, 17:47
Replies: 403
Views: 70,435
Posted By Razor12911
Update available Changes - minor bug...

Update available

Changes

- minor bug fixes

Changes between 0.3.13 to 0.3.15

ES_R15 (0.3.15)
- converted library support to unicode (don't know why I used ansi in the first place)
Forum: Conversion Tutorials 05-06-2021, 13:30
Replies: 31
Views: 2,916
Posted By :( Sad8669
Try using an installer script or a different...

Try using an installer script or a different unarc.dll

In my case, it helped me overcome CRC error.
Forum: Conversion Tutorials 05-06-2021, 03:25
Replies: 7
Views: 1,070
Posted By :( Sad8669
Prince4 Well yes, in some cases, for example...

Prince4

Well yes, in some cases, for example on mp4 files.

Still it depends on cases.
Forum: Conversion Tutorials 04-06-2021, 12:12
Replies: 31
Views: 2,916
Posted By shazzla
Yes ,its for compression. Just to avoid future...

Yes ,its for compression. Just to avoid future problems (maybe).

At decompression : as i said ,some additional parameter required to bypass this checksum error.
As the author of SREP said...
Forum: PC Games 18-04-2021, 04:19
Replies: 7
Views: 2,149
Posted By Flzzy
And also...

And also https://gitlab.com/Mr_Goldberg/goldberg_emulator may be useful.
Forum: Conversion Tutorials 28-03-2021, 09:24
Replies: 1,504
Views: 279,220
Posted By Cesar82
Yes. For ISPP there is more than one way to use...

Yes. For ISPP there is more than one way to use ELSE like:

#define example 5

#if defined(example)
#if Example == 5
ExtractTemporaryFile('def5.txt')
#elif Example == 4
...
Forum: PC Games 22-03-2021, 12:43
Replies: 7
Views: 2,149
Posted By Mentor505
If they are only using basic Steam DRM, I'd...

If they are only using basic Steam DRM, I'd recommend this: https://github.com/atom0s/Steamless

Many popular games will have their own "DRM" on top of what Steam provides so it doesn't always work.
Forum: Conversion Tutorials 12-03-2021, 16:59
Replies: 172
Views: 48,570
Posted By Hexagon123
Protip #1: Don't use OGGRE because on...

Protip #1:
Don't use OGGRE because on multi-channel audio, Unreal games, and some other games that has a special file on it.

Use OGGRE on normal files.


Protip #2:
Don't use BPK because on...
Forum: Conversion Tutorials 10-10-2020, 11:48
Replies: 0
Views: 626
Posted By 78372
ZScan - Zlib scanner

We already have a trend recreating projects. If you can't beat them, join them
Here is another zlib scanner.
Although ds4zlib, GFS and other zlib scanners I can't remember do the job, there are...
Forum: PC Games 26-08-2020, 20:26
Replies: 3
Views: 3,390
Posted By acal3000
Maxpayne English release had Safedisk 2...

Maxpayne English release had Safedisk 2 protection..Polish Release had Starforce 3 They ruined that game with such kind of protection..
Forum: Conversion Tutorials 23-07-2020, 14:21
Replies: 2
Views: 1,285
Posted By BLACKFIRE69
Arrow cls-precomp - for any version (Multithreaded)

cls-precomp - for any version


This is a CLS library for Precomp that can be used as multithreads.

Tested on Precomp 0.38, 0.40, 0.41, 0.42, 0.43, 0.44, 0.45, 0.46, 0.47, 0.48. (may work on...
Forum: Conversion Tutorials 16-06-2019, 05:53
Replies: 403
Views: 70,435
Posted By Razor12911
XTool 2020 (Main Project)

XTool is program made specifically repackaging games by providing a full suite of useful features such as data precompression, archiving, encryption and etc.

With that being said, nothing...
Forum: Conversion Tutorials 29-09-2018, 16:01
Replies: 346
Views: 150,082
Posted By Simorq
pZLib3 Config For the big game:rolleyes: ...

pZLib3 Config For the big game:rolleyes:

Always CRC Warning

-mpZLib3

[External compressor:pZLib3]
header = 0
packcmd = pZLib e -m1 -c32m -t100p {options} - -o - <stdin> <stdout>...
Forum: Conversion Tutorials 13-05-2018, 01:06
Replies: 346
Views: 150,082
Posted By ShivShubh
And you found this topic to post your problem ?...

And you found this topic to post your problem ? How is it even related to pZlib dude ? Someone with a little knowledge of Arc can do your work.
Forum: Conversion Tutorials 18-04-2018, 10:13
Replies: 29
Views: 6,718
Posted By 78372
MSC should be used *ONLY* for multimedia data and...

MSC should be used *ONLY* for multimedia data and delta should be used *ONLY* for exe and wav files, applying delta for normal game files will cause worse ratio, and without multimedia data, msc...
Forum: Conversion Tutorials 18-04-2018, 07:33
Replies: 29
Views: 6,718
Posted By 78372
Wink All you need to know about precompression

Most of the games these days use to compress their games before publishing. Generally we know that a game contains audio, texture, video and etc. But we don't see well known files of these types in...
Forum: PC Games 29-03-2018, 19:59
Replies: 1
Views: 4,239
Posted By Grumpy
You should take notice of this popup when...

You should take notice of this popup when entering Fileforums ... we do NOT support Warez users!
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