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Forum: Conversion Tutorials 08-10-2023, 09:00
Replies: 393
Views: 99,967
Posted By Razor12911
Welp ...

Welp
https://media.giphy.com/media/qN8mwUPAt7gByge3W1/giphy.gif
Forum: Conversion Tutorials 08-10-2023, 07:44
Replies: 393
Views: 99,967
Posted By Razor12911
Tony Hawk's Pro Skater 1+2 This only removes...

Tony Hawk's Pro Skater 1+2

This only removes the custom encryption used in the game (Not tested)

Drag and drop the game folder and xtool will remove the encryption and give you the decrypted...
Forum: Conversion Tutorials 05-10-2023, 09:39
Replies: 393
Views: 99,967
Posted By Razor12911
The config version for the plugin above I've...

The config version for the plugin above

I've included 64-bit version of xmemcompress, I compiled it a while ago but I didn't post it here.

Forza Motorsport\media\base\Cinematics.zip
...
Forum: Conversion Tutorials 10-09-2023, 06:32
Replies: 680
Views: 173,709
Posted By Razor12911
Update available Changes - added...

Update available

Changes

- added recompress streams feature
- added reassign streams feature
- added dummy codec
- added data transfer buffer for srep when dd# is used
- added...
Forum: Conversion Tutorials 06-09-2023, 10:56
Replies: 680
Views: 173,709
Posted By Razor12911
There's two different code sets for decoding in...

There's two different code sets for decoding in xtool, one is for multi threading which caters for speed at a cost of increased memory usage because the streams have to be reorganised before they are...
Forum: Conversion Tutorials 06-09-2023, 01:34
Replies: 393
Views: 99,967
Posted By Razor12911
lzopro Supported games To be used by...

lzopro

Supported games

To be used by old anvil and unreal engine 3 games

Notes

I forgot to post this a while ago but here anyways,
Forum: Conversion Tutorials 01-09-2023, 01:11
Replies: 393
Views: 99,967
Posted By Razor12911
Starfield Supported games Starfield...

Starfield

Supported games
Starfield (requires liblz4.dll)

Usage
Place starfield.dll near xtool.exe along with required libraries and use -mstarfield+reflate (plugin only precompresses lz4...
Forum: Conversion Tutorials 31-08-2023, 18:39
Replies: 3,907
Views: 775,839
Posted By Razor12911
I won't test as I'm currently busy with something...

I won't test as I'm currently busy with something else but maybe try this development version of xtool as a ton of issues were fixed however no update as of yet because it's currently in development...
Forum: Conversion Tutorials 22-08-2023, 14:39
Replies: 393
Views: 99,967
Posted By Razor12911
Plugin update available Changes -...

Plugin update available

Changes

- Updated Unreal Engine (https://fileforums.com/showpost.php?p=489801&postcount=25) plugin
- Fixed hanging issue in PlayStation archive...
Forum: Conversion Tutorials 08-08-2023, 16:28
Replies: 680
Views: 173,709
Posted By Razor12911
Update available Changes - fixed an...

Update available

Changes

- fixed an issue where xtool would crash on Windows XP and other systems upon closure
- memory optimisations
- improvements with database "based" plugins
Forum: Conversion Tutorials 05-08-2023, 18:39
Replies: 3,907
Views: 775,839
Posted By Razor12911
Angry Do something! Anything!

On Textures.pak, Textures_1.pak, Textures_2.pak and Textures_3.pak
XTool is created by Razor12911

Streams: 8495 / 8495
Time: 00:01:25 (CPU 00:14:32)

Size: 12.8 GB >> 20.8 GB

Done!!!
Forum: Conversion Tutorials 03-08-2023, 05:43
Replies: 3,907
Views: 775,839
Posted By Razor12911
I made a quick modification to the lspk script,...

I made a quick modification to the lspk script, I'm no expert when it comes to bms scripting but eh...

Shared.pak
Compressed 1 file, 78,790,712 => 278,618,150 bytes. Ratio 353.62%
Compression...
Forum: Conversion Tutorials 29-07-2023, 14:56
Replies: 680
Views: 173,709
Posted By Razor12911
Update available Changes - added...

Update available

Changes

- added universal scanner for DirectStorage gdeflate streams
- added the use of gpu for caching and virtual memory purposes
- updated depthing feature to...
Forum: Conversion Tutorials 26-07-2023, 21:38
Replies: 393
Views: 99,967
Posted By Razor12911
Plugin update available Changes -...

Plugin update available

Changes

- Added support for DirectStorage (gdeflate) streams in Insomniac plugin

Notes

Turns out, not only lz4 was used in this game, after investigations made by...
Forum: Conversion Tutorials 26-07-2023, 17:53
Replies: 3,907
Views: 775,839
Posted By Razor12911
Ratchet & Clank: Rift Apart ...

Ratchet & Clank: Rift Apart

-minsomniac:rcrads

tex_global
Compressed 1 file, 216,354,837 => 232,416,562 bytes. Ratio 107.42%
Compression time: cpu 0.19 sec/real 1.37 sec = 14%. Speed 157.41...
Forum: Conversion Tutorials 26-07-2023, 17:49
Replies: 393
Views: 99,967
Posted By Razor12911
Insomniac Engine Supported games Marvel's...

Insomniac Engine

Supported games
Marvel's Spider-Man Remastered
Marvel's Spider-Man: Miles Morales
Ratchet & Clank: Rift Apart

Usage
Place insomniac.ini near xtool.exe along with required...
Forum: Conversion Tutorials 26-07-2023, 09:01
Replies: 393
Views: 99,967
Posted By Razor12911
Plugin update available Changes - ue3...

Plugin update available

Changes

- ue3 codec no longer requires m# parameter to work
- ue3 codec supports lzopro streams (requires lzopro executable plugin)
- ue4 codec speed improvement
...
Forum: Conversion Tutorials 26-07-2023, 08:39
Replies: 3,907
Views: 775,839
Posted By Razor12911
Forspoken -mlz4f:l9 Use liblz4.dll that...

Forspoken

-mlz4f:l9

Use liblz4.dll that comes with xtool (v1.8.3)
You must also have xdelta, every stream has 8 byte difference and will not precompress without it.

Compressed 1 file,...
Forum: Conversion Tutorials 18-07-2023, 01:42
Replies: 393
Views: 99,967
Posted By Razor12911
Plugin update available Changes -...

Plugin update available

Changes

- Improved stream detection in unreal engine plugin's ue5 codec (ucas/utoc format)

Notes

Using ue5 codec even on pak files yielded streams which should not...
Forum: Conversion Tutorials 15-07-2023, 06:22
Replies: 680
Views: 173,709
Posted By Razor12911
vc22_vista_1.2.13: 24688ms 24687ms 24750ms...

vc22_vista_1.2.13: 24688ms 24687ms 24750ms 24750ms 24782ms
vc17_winxp_1.2.13: 24375ms 24172ms 24156ms 24266ms 24359ms
rad_studio_1.2.13: 24359ms 24219ms 24203ms 24265ms 24313ms
...
Forum: Conversion Tutorials 10-07-2023, 19:33
Replies: 680
Views: 173,709
Posted By Razor12911
Update available Changes - Minor bug...

Update available

Changes

- Minor bug fixes

Notes

This release contains recompiled zlibwapi.dll, preflate_dll.dll, lzo2.dll (to remove Visual C++ 2010 requirement) and xdelta3_dll.dll...
Forum: Conversion Tutorials 08-07-2023, 21:30
Replies: 393
Views: 99,967
Posted By Razor12911
Plugin update available Changes -...

Plugin update available

Changes

- Improved stream detection in unreal engine plugin's ue5 codec (ucas/utoc format)

Notes

I just wished the format of unreal engine file system would stop...
Forum: Conversion Tutorials 07-07-2023, 21:50
Replies: 680
Views: 173,709
Posted By Razor12911
Update available Changes - added...

Update available

Changes

- added footer feature in configuration plugins
- added thread priority controller via -T# parameter

Notes

Footer detection has been added to configuration...
Forum: Conversion Tutorials 07-07-2023, 15:27
Replies: 680
Views: 173,709
Posted By Razor12911
The log information via xtool when repacking FH5:...

The log information via xtool when repacking FH5:
Duplicates: 409792 (8.55 GB) [13.1 GB >> 22.2 GB]
Srep decompression memory: 5.30 GB [19.9 GB*]

Something you have to keep in mind when...
Forum: Conversion Tutorials 05-07-2023, 08:58
Replies: 680
Views: 173,709
Posted By Razor12911
Update available Changes - user can...

Update available

Changes

- user can specify srep parameters to use via -sp#
- updated zlib codec

Notes

the -sm# parameter is removed, now if you want to control the memory srep is...
Showing results 1 to 25 of 500

 
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